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Monday, June 4, 2012

Mario Kart 7

New Nintendo System can only mean one thing.... more Mario games. So far this has been a good things seeing as all of the world loves Mario. The Mario Kart series has always been commanding the whole kart-racing genre and will in my opinion will continue to rule for years to come. Mario Kart 7 on the new 3DS marks in my book as a big accomplishment for Nintendo. With new incredible features along side the other recently added features that makes the game outstanding. Along side all the same characters, MK7 still has that same formula the previous games had that we've come to know and love. For those new to the Mario Kart world, there are several different things that you should know. First you will need to pick your own player which has their each individual play style. After all that is said and done you will select different cups to race on ranging from 50cc all the way up to 150cc, the most difficult in the game.

Gameplay-

Added on to the 3DS this
Add-on compliments the game
very well.

Most of the gameplay closely resembles that of the other Mario Kart games. Grand Prix puts you into 4 different races, and a total of 8 cups times 4 races means there's a total of 24 different races. 4 of the new cups are all of brand new course while 4 cups are filled with retro courses that are fan favorites. With Mario Kart 7 some of the most new innovations include gliders and underwater submarines. With the glider you can dive bomb to gain extra speed or even stall a bit to get the floating power-up either way the glider was a great invention to add a little more strategy to the game. In other news remember those coins that didn't mean anything in previous Mario Kart games? well now as a matter of fact they do. You can grab a maximum of 10 coins per race, increasing your max speed and giving you a slight boost. Collecting coins unlocks new kart frames, wheels, and gliders. Different wheels give you faster acceleration, off-road, or even more top speed. MK7 was genius in this sense that they let the player further customize their kart. After you completed the single player and haven't had enough you will be able to unlock Mirror Mode, which lets you race on all the same course but reverse which really is a big change when you are so used to the current track layout. With the 3DS the new circle pad really adds a bit of precision into steering. It's very nice that you are able to use the 3D feature as well, it really helps you visualize the corners better and makes the whole experience better. While MK7 didn't have much to change on the gameplay side, the power-ups were one of the first things I noticed. The "Lucky 7" was the newest power-up which allowed you to have a banana, green shell, red shell, etc. at once. The hardest part about this power-up is it's really up to chance which one will shoot out. Sometimes you might want a banana to get that opponent off your tail and will get a red shell. bummer.. Because of this it makes the "Lucky 7" not so powerful that it gets everyone out of your way and more balanced with the rest of the game. If you are to get bored with the single player you will be able to compete around the world with countless people and even your friends. You can choose to decide if you like the Grand-Prix mode better or even a full out balloon battle.



Closing Comments: While Single player pulls it's weight in MK7, it's a bit dull. After you win all the cups and play them all with the mirror-mode, it's very repetitive. Sure when you play it only it will be different every time but when people stay out of first on purpose to not get hit by the blue shell it's a bit annoying knowing they will just pass you on the last lap. Other than that MK7 in my opinion was a huge bench mark for Nintendo and they are currently on the right track. this game surpassed my expectations because I thought it was just a quick way Nintendo could save the dooming 3DS and make a quick buck.

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